Rising Warrior Games Chattanooga Order
Rising Warrior Games/Zombie Overlord

Deck-building · Competitive · 2–4 players

Zombie Overlord: a competitive zombie deck-builder for 2–4 players

You're not surviving the apocalypse. You're running it.

Players
2–4
Playtime
30–40 min
Age
14+
Cards
194

Ordering open · fulfillment begins November 2026

Zombie Overlord box with cards

About the game

The Dead Rise at Your Command

Most zombie games make you run. Zombie Overlord lets you hunt.

You don't save survivors. You harvest them. Set traps. Lure the desperate into your base. Then flip them into zombies and add them to your growing horde.

Every turn, your deck gets stronger. Every rival gets closer to being overrun. Outplay your opponents, sabotage their plans, and prove there's only room for one ruler of the apocalypse.

The Zombie Overlord horde
Place traps→ Lure survivors→ Flip them into zombies→ Build your deck→ Crush your rivals
The Horde Bundle: Zombie Overlord, the Misfits Mini Expansion and the Life Point Trackers

Best value

The Horde Bundle

The game plus both campaign extras that aren't headed for retail.

  • Zombie Overlord · 194 cards, every stretch goal
  • Misfits Mini Expansion · the core game repeats 20 Survivors; this swaps them for 20 new characters, so all 68 are unique
  • Life Point Trackers · four engraved crown dice in a drawstring bag

Price and shipping shown before you pay

Watch

Forty seconds of the horde

The campaign trailer. If you would rather see a full game played end to end, there is an eight-minute playthrough further down the page.

How you win

Lure. Convert. Dominate.

Every survivor has a human side and a zombie side. Your job is to flip them.

01

Set your traps

Lay down cunning traps to lure desperate survivors into your base. Each trap has a unique effect, giving you control over how the hunt unfolds.

02

Build your horde

Captured survivors flip to their zombie side and join your deck. Every card has two forms, and every conversion makes your horde stronger.

03

Crush your rivals

Outplay rival Overlords and tear apart their strategies. Disrupt, discard and destroy as you build devastating combos. Only one ruler remains.

What makes it unique

Three things that set it apart

Zombie Overlord isn't just another zombie game. It's a strategic engine built around deception, conversion and chaos.

Survivor cards showing human and zombie sides

Trap-and-convert gameplay

You don't just lure survivors. You turn them into your army.

Survivors roam the wasteland in desperation. By placing traps that match the resources they're searching for, you lure them to your base and convert them into loyal undead minions.

Every survivor you claim permanently strengthens your deck, unlocking stronger attacks, better combos and new strategic paths. But every survivor is contested: attack your rivals, sabotage their traps, or out-lure them entirely.

Trap cards

Strategic trap warfare

Your traps are both your weapons and your greatest vulnerability.

Trap cards shape the battlefield and define your strategy, each tied to different resource types that fuel combos, attacks and disruption. Build deadly combos, bait opponents into bad decisions, or watch your plans crumble when rivals strike.

  • Sabotage enemy traps to steal their advantage
  • Strike directly or dismantle their trap network
  • No plan survives contact with rival Overlords
  • Every turn reshapes the battlefield
A selection of the 48 unique characters in the core game

48 unique characters

Every game feels different.

Each character features original, hand-crafted artwork that brings the wasteland to life, from desperate civilians to dangerous criminals. Each one feels like a character, not just a card.

And when you convert them, they become yours forever. Add the Misfits Mini Expansion and the roster goes to 68.

Maximiliano Musso drawn as one of the game's zombies, holding a pencil

Every character, every background and most of the visual identity of this game is the work of Maximiliano Musso, who goes by Chino the Goat, out of Buenos Aires. He has stuck with the project for years and been endlessly patient with me. That's his own self-portrait, zombified.

The difference

This isn't a passive deck-builder

Most deck-building games have you building quietly. Zombie Overlord doesn't.

You steal survivors

From a shared board. Every card you gain was taken from the game, and from everyone else.

Your deck is your weapon

Every card you convert makes you stronger while thinning the pool for your rivals.

Direct attacks & sabotage

Every turn stays aggressive. No waiting around while opponents build in silence.

PVP, not PVE

You're fighting other Overlords, not a cooperative threat. Ruthless control of the wasteland.

No waiting. No passive play. Just ruthless control of the wasteland.

Erick, designer of Zombie Overlord

From the designer

Zombie Overlord started as a survival game. You built defenses and tried to outlast a growing horde. It never clicked. The whole thing felt forced.

Everything changed when I flipped the script. Instead of surviving the apocalypse, what if you controlled it? That one shift unlocked the design. The game got faster, more interactive and far more strategic. Instead of defending against zombies you build your own horde.

After years of playtesting there's one thing I should probably admit: I've only won my own game twice. Maybe I'm too busy watching how everyone else plays. Either way, that's the goal: every player feels like they have a real shot, and no two games go the same way.

Erick · designer, Rising Warrior Games

How to play

A turn in five steps

Each round is fast, aggressive and full of decisions. Here's how a turn unfolds.

Gain resources & buy cards

Play Supply cards to build up Purchase Power, then spend it on new Traps, Action cards or Scavengers from the shared Wasteland.

Build your base & activate abilities

Place Trap cards into your base to set up defenses and lure types. Activate their special abilities for an edge: more resources, card draws or disruption.

Command your horde

Play Minion cards to attack rival bases. Hit their Life Points directly, or break and deactivate their Traps to disrupt their lure strategy before they can use it against you.

Lure & convert survivors

Survivors in the Wasteland are drawn to whoever has the most matching resources across their active Traps. If you lure them, they flip into Zombie Minions and join your deck permanently.

Clean up & draw new cards

Discard unused cards and draw back up. Your newly converted zombies shuffle into your deck, making every turn stronger than the last.

Become the Overlord

Last player standing with Life Points wins. Out-lure, out-build and out-battle your rivals to claim your rotten throne.

Want the full detail? Read the complete rulebook PDF · 6 MB before you order.

See it played

Watch a full game

Lincoln Hoppe of The Game Bard walked through a complete game in about eight minutes, from setup to the point where the conversion engine starts to snowball. It's an independent review. We didn't script it, and the whole thing is unedited below.

Filmed with a preproduction copy, so the box art in the video is an earlier version. The final cover is the one shown throughout the rest of this page.

Jump to

Seen enough? Build your horde.

Order the game

The components

Every game plays different

With a wide variety of survivors, traps and action cards, no two matches unfold the same way.

Game in play
Game in play
Action cards
Action cards
Survivor artwork
Survivor artwork
Full game layout
Full layout

What's in the box

Cards
63 × 88 mm (2.5 × 3.5 in), standard size, so standard sleeves fit
Card stock
300gsm blue-core with a linen finish and matte varnish
Life trackers
4 boards at 90 × 90 mm (3.5 × 3.5 in) on the same 300gsm stock, with 4 wooden marker cubes
Rulebook
20 pages
Insert
Vacuum-formed tray, holds everything sleeved or unsleeved
Box
230 × 230 × 50 mm (9 × 9 × 2 in)

Ordering

Order Zombie Overlord

Direct from the studio. Pick an edition, add the playmats you want, then tell us whether we post it to you or you collect it in person in Chattanooga. Fulfillment begins November 2026.

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Email overlord@risingwarriorgames.com with the edition you want, any playmats, and whether you are shipping or picking up in Chattanooga. We will send a payment link back by hand.

Shipping rates

Shipping is charged separately from the item price and is worked out from the weight of the box, so it depends on your region and how many playmats are in the order. The exact amount appears in the order panel above before you pay. Local pickup in Chattanooga is free.

Rates by region are shown in the order panel above once you pick an edition, or email overlord@risingwarriorgames.com and we will quote it.

  • Local pickup is free. If you are in the Chattanooga area you can collect the box in person instead of paying for shipping. The date, time and place are in the order panel above.
  • The Misfits Mini Expansion and the Life Point Trackers are light and ship in the same package. They do not change your shipping cost. Playmats do, because they need a larger box.
  • International orders may attract import duty or tax on arrival, charged by your own country rather than by us.
  • Orders to the United Kingdom and the European Union are paused while VAT registration is finished.
Fulfillment begins November 2026 Questions? overlord@risingwarriorgames.com

Add-ons

Not available at retail

These were unlocked during the campaign and stay exclusive to this store. The mini expansion and the Life Point Trackers come with the Horde Bundle, and playmats can be added to any order in the panel above.

Misfits Mini Expansion

Mini Expansion

20 new characters: Misfits, Holiday Horde and backer-created characters, plus a card explaining the swap. Same stock as the core game, in a resealable bag.

Custom player playmats

Player Playmats

Full-size 24" × 10" mats with a smooth surface, non-slip rubber backing and subtle placement guides.

Engraved life point trackers

Life Point Trackers

Four custom 16mm D6 dice with an engraved crown on every face, no standard pips, in a flannel drawstring bag.

Before you order

Common questions

Anything not covered here, email overlord@risingwarriorgames.com and you'll get a real answer.

How many players is it, and how long does a game take?

Two to four players, 30–40 minutes per game, recommended for ages 14 and up. The box holds 194 cards and 48 unique characters, or 68 with the Misfits Mini Expansion.

Is there a solo mode?

No. Zombie Overlord is a competitive game built for 2–4 players. Luring survivors away from rivals and attacking their bases is the core of it, so it needs at least one opponent.

Can I read the rules before I buy?

Yes. The complete rules are on this site, free to read with nothing to download. You can also grab the rulebook PDF (6 MB). If you'd rather watch than read, there's a complete playthrough on this page, about eight minutes from setup to the point where the conversion engine takes over.

What's the difference between the three editions?

All three include the complete 194-card core game and every stretch goal unlocked during the campaign.

  • Core Edition. The game on its own.
  • Horde Bundle. Adds the Misfits Mini Expansion and the Life Point Trackers for less than buying them separately.
  • Overlord Bundle. The Horde Bundle plus the Board Mat, the one that sits in the middle of the table and holds the trap market row, the wasteland row and the action and scavenger cards.

Player playmats can be added to any of the three in the order panel.

Do I need the Misfits Mini Expansion to play?

No. The Core Edition is the complete game. The Misfits Mini Expansion is optional.

The core game has 68 Survivor cards covering 48 unique characters, so 20 appear twice. The expansion swaps those 20 duplicates for 20 new characters, so your deck stays the same size and every card is unique, taking the roster to 68. The cards to swap are marked with a small white marker in the top right. More on how the swap works.

What are the cards like? Can I sleeve them?

The cards are 63 × 88 mm (2.5 × 3.5 in), the standard size, so any sleeve sold as "standard" or "poker" size will fit.

They're printed on 300gsm blue-core stock with a linen finish and a matte varnish. Blue core is the opaque layer that stops light showing through from behind, and the linen texture is there so they shuffle well and don't stick. The insert tray holds the deck sleeved or unsleeved.

What language is the game in?

English. All the cards and the printed rulebook are English only.

German and Spanish rulebook PDFs will be available to download here once the game is out. The cards themselves stay in English.

Can I pick it up instead of paying for shipping?

Yes, and it costs nothing. If you are in the Chattanooga area, choose local pickup in the order panel and it will show you the date, the time and the place. Pickup is a required choice at checkout rather than a buried option, so nobody pays for shipping by accident when they could collect in person.

How much is shipping?

It depends on your region and on how many playmats are in the order, because shipping is priced on the weight of the box. The rate table above lists every combination, and the order panel shows the exact amount for your order before you pay. Local pickup in Chattanooga is free.

The Misfits Mini Expansion and the Life Point Trackers are light and ship in the same package, so they do not change your shipping cost. Playmats do, because they need a larger box.

We ship to the US, Canada and most of the rest of the world. Orders to the UK and the EU are paused while VAT registration is finished.

When will my order arrive?

Zombie Overlord is out of the factory and fulfillment begins in November 2026. Kickstarter pledges and earlier preorders go out alongside orders placed here.

If you choose local pickup you collect it on the date shown in the order panel, which is sooner than anything posted.

Can I cancel or return my order?
  • Before it ships. Cancel any time for a full refund. Email overlord@risingwarriorgames.com.
  • After it arrives. Unopened and still in shrinkwrap, within 30 days of delivery. Return shipping is on you; we refund the full purchase price once it reaches us.
  • Damaged or missing cards. We replace them free, no return needed and no deadline. Send a photo and we'll post replacements out to you.
I've already ordered. Can I add something to it?

Email overlord@risingwarriorgames.com before you do anything else. Orders already placed are locked, so you can't add to one yourself, and placing a second order separately would mean paying shipping twice.

Message us and we'll sort it out so you aren't charged more than you should be.

Where does checkout happen?

On this page, then on Stripe. You choose your edition and delivery here, and the card payment itself happens on Stripe's own secure checkout page. We never see or store your card details.

Rising Warrior Games is an independent studio in Chattanooga, Tennessee, and fulfills every order directly.

Will it be available in stores?

Not right now. This site will be the only place to get it. We'd like to see Zombie Overlord on the shelf at local game shops and with a handful of online retailers eventually, but nothing is arranged yet and there's no date to share.

One thing to know either way: the add-ons are campaign unlocks and stay exclusive to this store. The Misfits Mini Expansion, the playmats and the engraved life trackers aren't part of any future shop edition.